This coaster
with a twister layout has been repeatedly ranked among the top ten and in
comparing it with the other 6 coasters I’ve ridden on the top ten list, I can
appreciate why. It has all the elements
of a world class woodie, and then some.
The first drop of 100 feet at a sharp right angle was delicious and the rest
of the ride was super. Thunderhead is
full of steeply banked turns – see the overbanked turn in two of the
photographs - and feels faster than the
actual speed of 53mph, thundering into the loading station mid-ride, above the
loading platform. The station
fly-through is a distinctive and fun element for both riders and
spectators. (I would have waved to
those in line but wasn’t sure there was enough clearance to do so without
losing an arm!) Thunderhead provides a
very good ride experience and constitutes an example of a woodie which isn’t
unduly rough or in any way punishing. 4
out of 5 stars. For more information
about rides at Dollywood, visit www.dollywood.com/ First two photographs courtesy of Coasterimage.com
ROLLER COASTER REVIEWS
- AFTERBURN
- ALPENGEIST
- AMERICAN EAGLE
- ANACONDA KINGS DOMINION
- APOLLO'S CHARIOT
- AVALANCHE KINGS DOMINION
- BACKLOT STUNT COASTER
- BANSHEE
- BATMAN: THE DARK NIGHT
- BATMAN: THE RIDE SFGA
- BATWING
- Behemoth
- BIZARRO SIX FLAGS GREAT ADVENTURE
- BIZARRO SIX FLAGS NEW ENGLAND
- BLUE STREAK CEDAR POINT
- BOOMERANG COAST TO COASTER
- BOULDER DASH
- CANNIBAL
- CAROLINA COBRA
- CAROLINA CYCLONE
- CEDAR POINT
- CHEETAH HUNT
- COLOSSUS THE FIRE DRAGON
- CONEY ISLAND CYCLONE
- Cyclone Six Flags New England
- DEMON - SIX FLAGS GREAT AMERICA
- DIAMONDBACK KINGS ISLAND
- DOMINATOR - KD
- DORNEY PARK
- DRAGON FIRE
- EL TORO
- FAHRENHEIT
- FIRECHASER EXPRESS
- FLASHBACK SIX FLAGS NEW ENGLAND
- FLIGHT DECK
- FLIGHT OF FEAR - KD
- FURY 325
- GALACTICA
- GATEKEEPER
- GEMINI
- GOLIATH - SIX FLAGS FIESTA
- GOLIATH - SIX FLAGS GREAT AMERICA
- GOLIATH - SIX FLAGS NEW ENGLAND
- GREAT BEAR
- GRIFFON
- GRIZZLY
- GWAZI
- HERSHEYPARK
- HOLIDAY WORLD
- HURLER - CAROWINDS
- HYDRA THE REVENGE
- INTIMIDATOR
- INTIMIDATOR 305
- IRON RATTLER
- JET STAR 2
- JOKER'S JINX
- JUDGE ROY SCREAM
- KINGDA KA
- KINGS DOMINION
- KUMBA
- LEVIATHAN
- LIGHTNING RACER
- LIGHTNING ROD
- LOCH NESS MONSTER
- MAGNUM XL 200
- MAVERICK
- MEAN STREAK
- MIGHTY CANADIAN MINEBUSTER
- MILLENNIUM FORCE
- MIND ERASER - SFNE
- MONTU
- MR. FREEZE REVERSE BLAST
- MY TOP TEN ROLLER COASTERS
- MYSTERY MINE
- NEMESIS - ALTON TOWERS
- NEW TEXAS GIANT
- NIGHTHAWK
- NITRO
- OBLIVION
- OUTLAW RUN
- PHOENIX KNOEBELS
- POLTERGEIST
- POSSESSED
- POWDER KEG
- RAGING BULL
- RAPTOR - CEDAR POINT
- REBEL YELL
- RITA - ALTON TOWERS
- ROADRUNNER EXPRESS
- ROAR
- ROLLER COASTER
- ROLLING THUNDER
- RUNAWAY MINE TRAIN - SFGA
- SHEIKRA
- SHIVERING TIMBERS
- SHOCK WAVE
- SIDEWINDER HERSHEY PARK
- SIX FLAGS GREAT ADVENTURE
- SIX FLAGS NEW ENGLAND
- SKYRUSH
- SKYRUSH PHOTO SHOOT
- STEEL FORCE
- STINGER
- STORM RUNNER
- SUPERMAN - RIDE OF STEEL
- SUPERMAN KRYPTON COASTER
- SUPERMAN SFGA
- TALON
- TEMPESTO
- TENNESSEE TORNADO
- THE BEAST
- THE DARK KNIGHT - SFGA
- THE HURLER
- THE HURLER KINGS DOMINION
- THE JOKER
- THE SMILER
- THE VOYAGE
- THEME PARK REVIEWS
- THI3TEEN - ALTON TOWERS
- THUNDERBOLT
- THUNDERBOLT - SFNE
- THUNDERHAWK - DORNEY
- THUNDERHEAD
- TITAN
- TOP THRILL DRAGSTER
- TWISTED TIMBERS
- TWISTER KNOEBELS
- VIPER - SFGAM
- VOLCANO THE BLAST COASTER
- VORTEX
- WICKED
- WICKED CYCLONE - SIX FLAGS NEW ENGLAND
- WICKER MAN
- WILD BEAST
- WILD EAGLE
- WILD ONE - SIX FLAGS AMERICA
- WILDCAT - LAKE COMPOUNCE
- WILDCAT HERSHEY PARK
- WILDFIRE
- WOLVERINE WILDCAT
- WOODEN WARRIOR
- X-FLIGHT
Wednesday, September 26, 2012
MYSTERY MINE
Mystery Mine, Dollywood
This
coaster is very aptly named because part of the ride is indoors and what
happens inside the mine is indeed a mystery to the uninitiated. Some interesting things happen inside the
mine, such as the train stopping in total darkness. There are odd shapes, eyes seemingly looking at you and cackles. It's pretty weird and eerie but in a fun way. Upon exiting the mine the first time, the
train goes up a lift hill at a 95-degree angle; it really does feel as if
you’re going straight up. Inside the
mine for the second time, riders are treated to another steep ascent and
spectacular effects with flames bursting forth and a sensation of intense heat.
The two inversions - heartline roll and
dive loop - take place outside the mine and are pretty entertaining, especially
the last one. However, the ride on the
whole tends to be a bit on the rough side.
A ride operator suggested holding onto the harness to avoid banging my
head, and this was good advice. One
thing which struck me as unusual about this coaster was the configuration of
the train, which consists of only two rows seating four across. Mystery Mine is a fun and fairly original
ride. 3 ½ out of 5 stars. For more information about rides at
Dollywood, visit www.dollywood.com/
TENNESSEE TORNADO
Tennessee Tornado, Dollywood
Because this coaster is pretty much obscured from view except for the lift hill and a large vertical loop, and I hadn’t researched it beforehand, I had no idea what I was letting myself in for. I just hoped that it wasn’t anything too extreme, and it wasn’t. After the train is dispatched, it goes around a bend, turns right and proceeds up the lift hill. It then drops 128 feet, banking right, on what proved to be a very good airtime hill, before entering a tunnel. The ride features two overbanked turns and 3 inversions – 2 loops and a sidewinder. The 110-foot loop is purportedly the tallest one on an Arrow Dynamics coaster. I thought that Tennessee Tornado was a pretty good coaster and a really fun ride, smoother than anticipated. I'm not certain whether the on-ride cameras are still in place (didn't notice) but as of 2008, Dollywood added video cameras to the first three rows, enabling riders to record their rides and upload them onto YouTube. 3 1/2 out of 5 stars. First photograph courtesy of Coasterimage.com. (Unfortunately, my photographs are overexposed because I had to shoot into the sun through the trees.) For more information about rides at Dollywood, visit www.dollywood.com/
Monday, September 17, 2012
STEEL FORCE
Steel Force, Dorney Park
This
coaster is noteworthy for being the first one on the East Coast to break the
200-foot barrier. Now that it’s 15 years
old and a multitude of other coasters with 200-foot + drops has sprung up, it
no longer seems so remarkable. I had expected
the first drop of 205 feet to be somewhat more exciting than it was; I didn’t
feel the same intensity as I felt on the first drop of Nitro, Apollo’s Chariot
or other coasters of similar height.
However, I think that this was partly because I started out in the front
seat and the train hangs over the drop for what seems like several seconds
before plummeting 205 feet into a tunnel.
The back seat is a different story but I’ll get to that in a bit. Despite my disappointment in the first drop,
I thought that the coaster was well designed with a couple of outstanding
elements. There are some good airtime
hills and the 510-degree helix was wonderful.
After the second hill following the brake run, the train enters another
tunnel and goes over some bunny hills before returning to the station. And on the subject of the station, I was
impressed by the speed and efficiency with which the train was loaded and
dispatched.
As for the back
seat, this is where you want to be to get the maximum ride experience. From the back of the train, the 205-foot drop
and everything else is significantly better.
There is delicious airtime, both floater and ejector. I was getting bounced in my seat and could
even see the lap bar, although locked, actually move up and down on the airtime
hills. (This is the only hypercoaster I
can recall riding on which the lap bar never touches the rider’s body.) This was so much fun!
One other
thing I noticed about Steel Force is that it felt a bit bumpy at the top of
some of the drops, lacking the smoothness I have come to associate with steel
coasters. Still, it’s a good ride and I would
definitely recommend it. 4 out of 5
stars. For more information about rides
at Dorney Park , visit www.dorneypark.com/
TALON
Talon The Grip of Fear, Dorney Park
After Alpengeist, one of my all-time least favourite coasters, I said that I would never again ride an inverted suspended coaster. However, I was feeling adventurous and decided to try Talon, which looked pretty interesting. It was interesting, more than interesting. After the 135-foot lift hill, the train plunges 120 feet, banking right, and goes up into a 98-foot vertical loop. There are four inversions in all, the other three being a zero-g roll, Immelmann loop and corkscrew. I've never had so much being flat on my back! Highlights of the ride include the zero-g roll and very low, steeply banked turn. The latter element was really wild and a first for me. I had an odd perception of being totally disconnected from the train, flying just above the ground. At any rate, I found this ride immensely entertaining. I had just gotten off Hydra the Revenge before getting on Talon and although Hydra has more inversions, I think that Talon is by far the better of the two rides. In fact I would go as far as to say that it's one of the best inverts in existence. 4 1/2 out of 5 stars. For more information about rides at Dorney Park, visit www.dorneypark.com/
After Alpengeist, one of my all-time least favourite coasters, I said that I would never again ride an inverted suspended coaster. However, I was feeling adventurous and decided to try Talon, which looked pretty interesting. It was interesting, more than interesting. After the 135-foot lift hill, the train plunges 120 feet, banking right, and goes up into a 98-foot vertical loop. There are four inversions in all, the other three being a zero-g roll, Immelmann loop and corkscrew. I've never had so much being flat on my back! Highlights of the ride include the zero-g roll and very low, steeply banked turn. The latter element was really wild and a first for me. I had an odd perception of being totally disconnected from the train, flying just above the ground. At any rate, I found this ride immensely entertaining. I had just gotten off Hydra the Revenge before getting on Talon and although Hydra has more inversions, I think that Talon is by far the better of the two rides. In fact I would go as far as to say that it's one of the best inverts in existence. 4 1/2 out of 5 stars. For more information about rides at Dorney Park, visit www.dorneypark.com/
HYDRA THE REVENGE
Hydra The Revenge, Dorney Park
What I found
most intriguing about Hydra the Revenge is that it’s the only coaster I’ve
ridden thus far which features an inversion before the lift hill. After the floor drops out from the loading
area and the train is dispatched, this coaster rolls you over, makes a turn,
climbs 95 feet, drops you 105 feet and sends you into a loop. There are 6 or 7 inversions; there is
apparently some controversy about this, as some claim that riders are inverted
during the dive loop and others claim that they are only sharply banked. I’m not sure about this, even after watching
the video I shot. However many
inversions there are, they were all enjoyable, with the zero g-roll probably
being the best one. It was a fun ride but
nothing exceptional. 3 out of 5
stars. For more information about rides
at Dorney Park , visit www.dorneypark.com/
Monday, September 10, 2012
BIZARRO SIX FLAGS GREAT ADVENTURE
BIZARRO
SIX FLAGS GREAT ADVENTURE
SIX FLAGS GREAT ADVENTURE
I had
always bypassed this coaster on visits to Six Flags Great Adventure because
I 'd never enjoyed going through vertical loops. (That has since changed.) However, finding myself stuck at the park for
10 hours one day, at the suggestion of someone who had been following my blog I
decided to give it a go and am glad I did.
Bizarro, formerly known as Medusa, certainly exceeded my expectations. Just before the ride is dispatched, the floor
drops out from the loading area. The
train then climbs 142 feet, reaches a platform, plunges 132 feet at a right
angle and goes up into a 119-foot vertical loop. This is followed by a dive loop and zero-g roll. Towards the end of the ride, riders go through a cobra roll, which hangs over the entrance to the ride, and interlocking corkscrews.
There is a total of 7 inversions – one more
than on Alpengeist, which I absolutely hated – and all of them proved to be thoroughly enjoyable. I got the feeling that
there was a little something extra on a couple of them and was impressed by how smooth this ride
is. Also worth mentioning is the speed – 61mph.– and special effects. As the train travels through the dive loop, flames shoot up from the ground on both sides of the track. The heat can be felt by not only the riders but by those waiting in line to ride. When I first rode this coaster, it had a Bizarro-themed soundtrack
blasting out of the speakers behind the seats but when I rode it the following year, the sound effects had been removed. With or without sound effects, Bizarro was so much fun that I rode it
repeatedly. 4 out of 5 stars. For more information about rides at Six
Flags Great Adventure, visit www.sixflags.com/greatadventure/
Sunday, September 2, 2012
INTIMIDATOR 305
INTIMIDATOR 305
Kings Dominion
Kings Dominion
I had been
looking forward to riding this Intamin giga coaster and refused to be
intimidated by the size and speed. You
can see Intimidator 305 in the background as you enter the Kings Dominion
parking lot and it strikes a mighty pose.
It also delivers one hell of a punch.
The 300-foot first drop was, as I had anticipated, awesome. Although there are no sizeable drops after
this one – there IS one good airtime hill – there are other elements which make
this ride noteworthy. The most
remarkable aspect of the ride – other than the first drop, of course – is the
number of twists in the track. The sharp
twists in an otherwise flat track were amazing, like nothing I had ever
experienced. Guy in the seat behind me
yelled “Holy shit!” and that pretty much sums it up. It’s quite a ride.
Comparisons
between Initimidator 305 and Millennium Force are inevitable, as they’re the
only 2 coasters with a 300-foot droop at the time that I am writing this, both were built by Intamin and
both use cable lifts. Both coasters have
outstanding features and I can’t say that one is better than the other although I am leaning slightly in favor of Millennium Force because of the scenery (breathtaking view of Lake Erie from the lift hill) and diversity (e.g., overbanked turns and tunnels). I did think that the first drop on
Intimidator was a little more intense, possibly because of the slightly steeper
angle of descent (85 degrees as opposed to 80 degrees). The ride duration, however, is shorter - just over a minute, but it's about as action-packed a minute as you're going to get on any coaster.
There are
two things I didn’t much like about Intimidator: 1) the time from loading to
dispatch struck me as inordinately long; and 2) the harnesses struck me as
cumbersome and probably unnecessary on a coaster with no inversions. When I
rode, there was a definite lag before we heard the recorded “Gentlemen, start
your engines!” and off we went. As for
the harnesses, although they’re soft – unlike those on many coasters – these contraptions
were a pain in the neck to get in and out of with little room for sliding the
head out at the end of the ride.
Despite the
drawbacks mentioned above, I liked Intimidator 305 enough to ride it 7
times. It’s a gem. 5 out of 5 stars. For more
information about rides at Kings Dominion, go to www.kingsdominion.com/
VOLCANO
VOLCANO
Kings Dominion
Kings Dominion
The sign
outside this ride says VOLCANO THE BLAST COASTER and it truly is a blast, in
more ways than one. Never a fan of
suspended coasters, I didn’t expect to like this ride so was pleasantly
surprised; I liked it so much that as soon as I got off, I got right back
on. Once the train is dispatched, it
ascends to a tunnel where there is a pause before the riders are launched from
0 to 70mph. There are four inversions on
the twisted track and they are by far the wildest and most enjoyable I have
ever experienced. They’re startling and
totally unexpected, but startling in a good way. Not at all rough like those on Anaconda; just
a whole lot of fun. I was thinking WHOA,
while laughing my head off.
Particularly noteworthy is the roll out at 155 feet, during which the
train is completely inverted. Everything
on this ride happens so fast that you don’t know whether you’re coming or
going. The second launch comes as a complete surprise and blasts the riders out of the volcano. You suddenly find yourself upside down looking straight up at the sky, and this is quite a moment. If you look around you during the inversions and realize how high up you are, it's almost scary. The ride is short - just over a
minute – but sweet. 4 out of 5 stars. For more information about rides at Kings
Dominion, go to www.kingsdominion.com/
ANACONDA KINGS DOMINION
Anaconda
Kings Dominion
Kings Dominion
This looked
like an interesting ride although I had some reservations about getting on it –
with good reason, as it turns out. Once
harnessed in and having reached the point of no return, I told myself OK, let’s
do it and get it over with. From the
loading station, the train ascends 128 feet and descends 144 feet into a
tunnel, then goes up into a vertical loop followed immediately by a half
corkscrew. These first two inversions were extremely
rough; I banged my elbows and hit my head against the harness several
times. That was enough to spoil the ride, as I don’t
find getting beaten up by a roller coaster to be much fun. Fortunately, the final two inversions were
actually a pleasure, as they were not nearly as rough as the first two. I would
by no means classify this as a high thrill ride and it doesn’t travel at high
speeds but does have some nice elements and is probably a good coaster for its type.
3 out of 5 stars. . For more information about rides at Kings
Dominion, go to www.kingsdominion.com/
THE HURLER KINGS DOMINION
The Hurler
Kings Dominion
This
coaster is fairly unremarkable by today’s standards. It’s a classic woodie with all that that
implies. After ascending an 83-foot lift hill, the train makes a turn before arriving at the first drop. The 80-foot drop is nothing to write
home about and the rest of the ride is about the same, consisting of a banked turn and series of drops most notable for their bumpiness. The maximum speed is only 50mph. I
found it to be a fun ride with some pops of airtime but a rough one. It was rough even in the front row so I can
only imagine how rough it must be in the back.
2 ½ our of 5 stars. For more information about rides at Kings Dominion, go to www.kingsdominion.com/
Saturday, July 14, 2012
MAVERICK
MAVERICK
Maverick, Cedar Point
Maverick, Cedar Point
This is one
of the oddest-looking coasters I have ever seen or ridden. The short, bullet-shaped trains consist of
six rows with a 12 rider capacity, for which reason there are multiple
trains. My first attempt to ride turned
into a disaster. Maverick is a
motor-launched coaster and halfway up the lift hill, the launch system failed,
sending the train back to the lower part of the hill. (Apparently rollbacks on
this coaster have occurred on a number of occasions.) So I sat there on the lift hill, harnessed in, baking in the
hot sun for a good 40 minutes until ride operators were given the go-ahead to
assist riders in getting off the train. (At least we were compensated for the
inconvenience with a no-wait pass for Millennium and Dragster and the
opportunity to get back on Maverick immediately once it was up and
running.)
When I finally did get to ride, it proved to be
an absolutely amazing ride. Wow! First you get launched from 0 to 70mph up the lift hill
and drop 100 feet at a 95-degree angle – and at that angle, you can really feel
the drop. From that point it’s a series
of drops and banked turns (one 92 degrees) with a couple of really cool,
startling but delectable inversions. Deserving of special mention is the twisted horseshoe roll, a combination corkscrew and zero-g roll. (At the time of writing, there are only two coasters in existence with this element.) As the train comes around a right-banked curve, plumes of water shoot up and make a sound almost like a pistol shot although I did not notice this while riding.
There are so many sudden changes of direction at such a relentless pace
that the rider can get a little beaten up - this coaster is definitely somewhat on the rough side - although not to the extent of in any way detracting from the ride experience. The airtime on this coaster is
incredible. And as if all of this
weren’t enough, three quarters of the way through the ride, the train enters a
tunnel, there’s a short brake run and you get launched again! Maverick is by far the wildest coaster I have
ever ridden. 5 out of 5 stars. For more information about rides at Cedar
Point, visit www.cedarpoint.com/TOP THRILL DRAGSTER
TOP THRILL DRAGSTER
Top Thrill Dragster, Cedar Point
Top Thrill Dragster, Cedar Point
Hydraulic
launch coasters belong in a category by themselves. On my first visit to Cedar Point last year,
someone who struck up a conversation with me said he thought that Top Thrill
Dragster was better than Kingda Ka.
Having now ridden both, I wouldn’t necessarily agree or disagree. The two coasters are so similar in design
and the ride experience is so parallel that it’s a toss-up – although the fact
that Kingda Ka has the additional element of a 100-foot hill after the descent
from the top would tend to give it a slight edge. Anyway, Dragster is not a ride for the faint
of heart. The acceleration from 0 to 120
mph in a matter of seconds is enough to shock you almost senseless or give you a
heart in the throat sensation along with a huge rush of adrenaline. It’s a feeling of omigod, here we go and it
happens so fast that you don’t even have time to think about it. Before you know it, you’re rocketing up the
420-foot hill, twisting 90 degrees before reaching the top. Then it’s back down with another twist and
you cross the finish line. It’s over in
a flash; according to official stats, the ride time is only 17 seconds. But it’s a very, very intense 17 seconds and
quite an experience.
Given the extreme height and speed of
Dragster, I was surprised to find that unlike Kingda Ka, which uses over the
shoulder harnesses, Dragster uses only a lap bar and seat belt as a
restraint. But it works - except that I found my elbows getting knocked about whereas this didn't happen on Kingda Ka because of the harness. One thing I particularly liked about this
ride is that it’s wide out in the open and even has a grandstand where people
can sit and observe, like a real drag race. In terms of theming, Dragster has it all over Kingda Ka but the theming doesn't necessarily make for a better ride experience.
One thing I didn’t like about the ride is that apart from the
spectacular launch, nothing really happens, so that I didn’t find it to be as
satisfying a ride experience as Millennium or Maverick. 3 ½ out of 5 stars. For more information about rides at Cedar
Point, visit
MEAN STREAK
MEAN STREAK
Mean Streak, Cedar Point
Mean Streak, Cedar Point
I had heard
conflicting reports about this coaster before riding it. It was good, it was awful, it was rough to
the point of being painful, it was lacking in airtime, etc. When I
first went to Cedar Point, Mean Streak was closed for the season and now that
I’ve had an opportunity to ride it, I would have to say that I wasn’t missing
much. There is hardly any line to ride and that says a lot. I agree that it’s lacking in
airtime – surprisingly, considering its massive proportions. With an initial drop of 155 feet, you would
expect more in the way of thrills. (The first drop on The Voyage is only about 12 feet longer but on that coaster, it's a real thrill.) I
didn’t feel much of anything on the first drop. What the ride does offer is a jerky circuit of
the lengthy track for almost 2 ½ minutes.
It’s a very, very bumpy ride. And
I would imagine that in the back of the train, it’s pretty rough – although I
didn’t notice that when riding in the front.
Because the ride is rather long, I found myself wondering how long I’d
been riding with my seat belt unfastened.
(When the train returned to the station, I was horrified to discover
that the seat belt had come loose – but because the primary restraint is a lap
bar, no harm no foul.) Mean Streak isn’t
a bad ride and at times was kind of fun; it just isn’t a particularly good
ride. 2 ½ out of 5 stars. For more information about rides at Cedar
Point, visit www.cedarpoint.com/
Sunday, June 24, 2012
SKYRUSH
SKYRUSH
HERSHEY PARK
As of May,
2012, this is Hershey
Park ’s newest, tallest
and fastest coaster. The park needed a
good hypercoaster and they certainly got one with this gem from Intamin. The coaster seats four across, with the two
inside seats on the track and the two end seats off the track. Unlike other hypercoasters I’ve ridden, this
one has lap bars which are pulled down from overhead and hooked up to a safety
belt. The first thing that impressed me
about this ride is the absolutely amazing speed with which the cable lift got
the train to the top of the lift hill – that and the fact that on every
dispatch I observed while waiting to get on the ride, the riders were screaming
their heads off as the train took off like lightning. The first drop of 200 feet at an 85-degree angle is pretty sensational,
enhanced by the fact that the drop is not straight as it is on many other
coasters of this type but banks to the right.
The ride is packed with high-banked turns, airtime hills and unexpected
changes of direction – although there are no sizeable drops after the first one. I
found some of the turns to be much more intense than those on other hypercoasters I have ridden. The ride is very, very intense. It also has phenomenal ejector airtime. I made it a point to ride off the track; this
was so much fun! The only thing I didn’t
like is that on my second ride, the restraint was too tight, causing me
considerable discomfort by digging into my thighs on every curve. Even so, that wouldn’t prevent me from
riding again, as the restraints are adjustable to some extent and you just have
to get the right degree of snugness before the train is dispatched. Numerous people have complained about the restraints and the park has been working to resolve the problem. I do wish that the ride were longer; it's only a little over a minute. Riding Skyrush gave me a real rush of
adrenaline, so the coaster is very aptly named. 4 1/4 out of 5 stars. For more information about rides at Hershey Park , visit www.hersheypark.com/
LIGHTNING RACER
LIGHTNING RACER
HERSHEY PARK
HERSHEY PARK
Because
this coaster has been consistently ranked among the top 25 wooden coasters by
Amusement Today, I decided that it was a must-ride. Like Gemini at Cedar Point, Lightning Racer is a duelling coaster with a
race to the finish line. There are two
trains, Thunder and Lightning. Although the track
layout is such that both trains pretty much go through the same drill although at different times, I found the Lightning side to be a better ride because of the superior airtime. ( Despite that I found that Thunder wins the race more often than not.) The first curving drop of 90 feet was good
enough and this coaster has a number of nicely banked turns with a decent
amount of airtime. It has the feel of a
classic woodie without being at all rough; I experienced no discomfort
whatsoever during the course of the ride.
One thing I didn’t like is the
fact that each row has a single seatbelt for both riders, which feels somewhat
weird for a single rider like myself.
That being said, I found it to be a fun ride – but by no means
exceptional. I think that Lightning
Racer is somewhat overrated but have come to like it better every time I ride it. 3 ½ out of
5 stars. First photograph courtesy of Coaster Image, a great site for coaster pictures: www.coasterimage.com. For more information about
rides at Hershey Park , visit www.hersheypark.com/
WILDCAT HERSHEY PARK
WILDCAT
WILDCAT
HERSHEY PARK
WILDCAT
HERSHEY PARK
After
riding Lightning Racer, it seemed only fitting to ride Wildcat, another wooden
coaster built by Great Coasters International.
This coaster is a twister with a pretty good amount of airtime. I think that I liked the first drop of 85
feet on a right-banked curve a little more than I liked the first drop on
Lightning Racer but otherwise found this ride to be less enjoyable. Compared with Lightning Racer, Wildcat is a
very rough ride. At one point I felt as if I were suffering
from whiplash. Like Lightning Racer,
this ride has a single seatbelt for each row. One thing I particularly liked about this coaster is the fact that a horn sounds as the train is returning to the station. An OK ride but nothing to write home about. 2 ½ out of 5 stars. For more information about rides at Hershey Park , visit www.hersheypark.com/
Thursday, June 7, 2012
SHIVERING TIMBERS
SHIVERING TIMBERS
MICHIGAN'S ADVENTURE
MICHIGAN'S ADVENTURE
From the
time I first watched a video of Shivering Timbers (what a great name!), I was
captivated. I liked the way it looked
and had never seen a coaster with so many consecutive drops. It was on my must-ride list and I finally got
the opportunity to ride it – six times, an indication of how good the rides
were. OK, so a 120-foot first drop is
not very impressive in an era of wooden behemoths and steel hypercoasters, but
it’s nonetheless a darned good drop.
And because it’s immediately followed by five more drops, this coaster
provides a relentless, exciting ride.
The ejector airtime is phenomenal; in order to ride hands in the air, I
had to brace myself with my feet to keep from sliding forward under the lap bar. (I rode in the front, middle and back and
found the G-forces to be best in the back although the back is a rougher ride.) In addition to the numerous hills, there are
jarring twists and turns. At one point
there’s an unexpected bend in the track which adds to the ride experience. The track veers sharply right and then left
while ascending a bunny hill. The double
helix at the end of the ride makes for a great finish. I thought that the twisted finale on this
coaster was much better than that on El Toro . An employee of Michigan ’s Adventure told me that the bolts
on the first hill were replaced during the off-season and we got to talking
about how most parks are no longer building wooden coasters because they’re
expensive to maintain. And that is
unfortunate, as there’s nothing quite like a really good wooden coaster. Shivering Timbers is a shining example of a
good wooden coaster. 5 out of 5
stars. For more information about rides
at Michigan ’s
Adventure, visit www.miadventure.com/
WOLVERINE WILDCAT
WOLVERINE WILDCAT
MICHIGAN'S ADVENTURE
MICHIGAN'S ADVENTURE
This
coaster gets off to a good start with a journey through a pitch black tunnel
after it leaves the loading area and goes around a bend. What happens subsequently is not especially
exciting or noteworthy, but I thought that the ride was fine for an
intermediate coaster. The first and
longest drop is only 78 feet so there are no dramatic drops but there are
enough twists and turns to provide an enjoyable ride experience. I felt that there was a fairly good amount
of airtime and this coaster has the rough feel of a classic woodie, so that the
name Wolverine Wildcat was aptly chosen.
3 out of 5 stars. For information
about Michigan ’s
Adventure, visit www.miadventure.com/
Monday, May 28, 2012
KINGDA KA
KINGDA KA
SIX FLAGS GREAT ADVENTURE
I can think
of many adjectives to describe Kingda Ka and the one that immediately comes to
mind is extreme. The height
(456 ft.) and speed (128 mph) – not to mention the launch – are sufficiently
extreme to take people way out of their comfort zones, which is why I hadn’t
ridden it before. There’s a first time for everything and not
having done a launch coaster, I decided it was time to give it a shot,
especially given the huge popularity of this ride. Once the riders were all harnessed in, the
train left the loading area and got into position for the famous launch, in
what was a moment of great anticipation.
Then suddenly, zoom! Accelerating
from 0 to 128 mph in a couple of seconds was startling to the point of being
shocking, but also exhilarating. Wow!
Once at the top, the train spiralled down 418 feet in what is the longest descent I've ever experienced. One more
small hill and the train returned to the station. I have mixed feelings about this coaster
because it’s a very short ride – less than 30 seconds – and very little happens
during the course of the ride. Yes, the
launch is thrilling but once you reach the top you go right back down and that’s
pretty much all she wrote. That's why Kingda Ka will probably never make my top 10 list. However, the more I ride this coaster, the more I like it. The rush of adrenaline during the launch is addictive and the front seat is pretty amazing. Now that I've ridden both Kingda Ka and Top Thrill Dragster, I've decided that I like Kingda Ka a little more because even though it lacks the great theming of Dragster, it has the extra hill and I find that the harnesses on KK are more comfortable than the lap bars on TTD. (On TTD I've had a problem with my elbows getting banged up.) 3 ½ out of 5 stars. (In the photograph taken from a cable car, that's El Toro in the foreground and Kingda Ka in background; I liked this shot because it shows how Kingda Ka towers over El Toro, which is by no means small.) For more information about rides at Six Flags
Great Adventure, visit their website: www.sixflags.com/greatadventure/
Subscribe to:
Posts (Atom)