MY TOP TEN ROLLER COASTERS
I have compiled three lists, one including both wooden and steel coasters, and two separate lists for my favorite wooden and steel coasters. I feel certain that Ravine Flyer II would be on one of my lists if I ever got the opportunity to ride it.
TOP TEN ROLLER COASTERS OVERALL
1. El Toro - Six Flags Great Adventure
2. Outlaw Run - Silver Dollar City
3. Leviathan - Canada's Wonderland
4.. Intimidator 305 - Kings Dominion
5. Millennium Force - Cedar Point
6. Boulder Dash - Lake Compounce
7. Bizarro - Six Flags New England
8 Nitro - Six Flags Great Adventure
9. Skyrush - Hersheypark
10. Apollo's Chariot - Busch Gardens, Williamsburg
TOP TEN WOODEN COASTERS
1. El Toro - Six Flags Great Adventure - exceptional for both design and ride experience, with extreme ejector and floater airtime
2. Outlaw Run - Silver Dollar City - this is so good that I had a hard time deciding between Outlaw Run and El Toro; the first drop on Outlaw Run is even steeper than that on El Toro and the barrel roll is awesome 3. Boulder Dash - Lake Compounace I rate this higher than The Voyage not only because of the extreme, relentless airtime but because I found it to be more fun to ride
4. Goliath - Six Flags Great America - an amazing, record-breaking ride with a dive loop and zero-g stall
5. The Voyage - Holiday World - superior for size, speed, scenery, overbanked turns and ride length
6. Shivering Timbers - Michigan's Adventure - notable for number of consecutive drops, ejector airtime and double helix
7. Thunderhead - Dollywood - great ride with overbanked turns and station fly-through
8. The Beast - Kings Island - wild ride through the woods and in the dark
9. Phoenix - Knoebels - extreme airtime, hold on
10. Coney Island Cyclone - Brooklyn - an oldie but goodie with plenty of thrills
TOP TEN STEEL COASTERS
1. Leviathan - fast, smooth, furious and fun with numerous elements; also beautiful to behold
2. Intimidator 305 - Kings Dominion - notable for phenomenal first drop, numerous twists in track and extreme intensity
3. Millennium Force - - Cedar Point - high marks for scenery, diversity and overall ride experience
4. Bizarro - Six Flags New England - commendable for fabulous first drop, overbanked turns and special effects
5. Nitro - Six Flags Great Adventure - outstanding for number of drops, hammerhead turn and helix
6. Skyrush - Hersheypark - the most intense steel coaster I have thus far ridden
7. Apollo's Chariot - Busch Gardens Williamsburg - great ride with some nice turns and scenery
8. Maverick - Cedar Point - a wild and crazy ride like no other
9. Storm Runner - Hersheypark - intense launch coaster with steep drop and cool inversions
10.Talon - Dorney Park - great inverted coaster that will make you feel as if you are flying. Seriously underrated.
ROLLER COASTER REVIEWS
- AFTERBURN
- ALPENGEIST
- AMERICAN EAGLE
- ANACONDA KINGS DOMINION
- APOLLO'S CHARIOT
- AVALANCHE KINGS DOMINION
- BACKLOT STUNT COASTER
- BANSHEE
- BATMAN: THE DARK NIGHT
- BATMAN: THE RIDE SFGA
- BATWING
- Behemoth
- BIZARRO SIX FLAGS GREAT ADVENTURE
- BIZARRO SIX FLAGS NEW ENGLAND
- BLUE STREAK CEDAR POINT
- BOOMERANG COAST TO COASTER
- BOULDER DASH
- CANNIBAL
- CAROLINA COBRA
- CAROLINA CYCLONE
- CEDAR POINT
- CHEETAH HUNT
- COLOSSUS THE FIRE DRAGON
- CONEY ISLAND CYCLONE
- Cyclone Six Flags New England
- DEMON - SIX FLAGS GREAT AMERICA
- DIAMONDBACK KINGS ISLAND
- DOMINATOR - KD
- DORNEY PARK
- DRAGON FIRE
- EL TORO
- FAHRENHEIT
- FIRECHASER EXPRESS
- FLASHBACK SIX FLAGS NEW ENGLAND
- FLIGHT DECK
- FLIGHT OF FEAR - KD
- FURY 325
- GALACTICA
- GATEKEEPER
- GEMINI
- GOLIATH - SIX FLAGS FIESTA
- GOLIATH - SIX FLAGS GREAT AMERICA
- GOLIATH - SIX FLAGS NEW ENGLAND
- GREAT BEAR
- GRIFFON
- GRIZZLY
- GWAZI
- HERSHEYPARK
- HOLIDAY WORLD
- HURLER - CAROWINDS
- HYDRA THE REVENGE
- INTIMIDATOR
- INTIMIDATOR 305
- IRON RATTLER
- JET STAR 2
- JOKER'S JINX
- JUDGE ROY SCREAM
- KINGDA KA
- KINGS DOMINION
- KUMBA
- LEVIATHAN
- LIGHTNING RACER
- LIGHTNING ROD
- LOCH NESS MONSTER
- MAGNUM XL 200
- MAVERICK
- MEAN STREAK
- MIGHTY CANADIAN MINEBUSTER
- MILLENNIUM FORCE
- MIND ERASER - SFNE
- MONTU
- MR. FREEZE REVERSE BLAST
- MY TOP TEN ROLLER COASTERS
- MYSTERY MINE
- NEMESIS - ALTON TOWERS
- NEW TEXAS GIANT
- NIGHTHAWK
- NITRO
- OBLIVION
- OUTLAW RUN
- PHOENIX KNOEBELS
- POLTERGEIST
- POSSESSED
- POWDER KEG
- RAGING BULL
- RAPTOR - CEDAR POINT
- REBEL YELL
- RITA - ALTON TOWERS
- ROADRUNNER EXPRESS
- ROAR
- ROLLER COASTER
- ROLLING THUNDER
- RUNAWAY MINE TRAIN - SFGA
- SHEIKRA
- SHIVERING TIMBERS
- SHOCK WAVE
- SIDEWINDER HERSHEY PARK
- SIX FLAGS GREAT ADVENTURE
- SIX FLAGS NEW ENGLAND
- SKYRUSH
- SKYRUSH PHOTO SHOOT
- STEEL FORCE
- STINGER
- STORM RUNNER
- SUPERMAN - RIDE OF STEEL
- SUPERMAN KRYPTON COASTER
- SUPERMAN SFGA
- TALON
- TEMPESTO
- TENNESSEE TORNADO
- THE BEAST
- THE DARK KNIGHT - SFGA
- THE HURLER
- THE HURLER KINGS DOMINION
- THE JOKER
- THE SMILER
- THE VOYAGE
- THEME PARK REVIEWS
- THI3TEEN - ALTON TOWERS
- THUNDERBOLT
- THUNDERBOLT - SFNE
- THUNDERHAWK - DORNEY
- THUNDERHEAD
- TITAN
- TOP THRILL DRAGSTER
- TWISTED TIMBERS
- TWISTER KNOEBELS
- VIPER - SFGAM
- VOLCANO THE BLAST COASTER
- VORTEX
- WICKED
- WICKED CYCLONE - SIX FLAGS NEW ENGLAND
- WICKER MAN
- WILD BEAST
- WILD EAGLE
- WILD ONE - SIX FLAGS AMERICA
- WILDCAT - LAKE COMPOUNCE
- WILDCAT HERSHEY PARK
- WILDFIRE
- WOLVERINE WILDCAT
- WOODEN WARRIOR
- X-FLIGHT
Sunday, October 21, 2012
STORM RUNNER
Storm Runner, Hersheypark
This is the
third hydraulic launch coaster I had ridden.
A first-timer on Storm Runner, I was sitting next to a seasoned veteran
who advised me to keep my head back in preparation for the launch, and this was
probably good advice. The train travelled just a short distance from
the loading area onto the launch pad and I was high on anticipation. One thing which has always struck me about
launch coasters is that no matter how many times you ride them, the launch
always comes as a surprise because it’s difficult to time how many seconds you’re
going to be sitting there before the train takes off. Anyway, there we were and zoom! Storm Runner launches you from 0 to 72mph in
less than two seconds and it’s quite a thrill.
Obviously, it’s not as staggering as the launch on strata coasters such
as Kingda Ka and Top Thrill Dragster, but it’s still an exciting launch and it
was enough to give me a rush of adrenaline.
Once launched up the hill, the coaster plummets 180 feet at a 90-degree
angle. (Interestingly, although the coaster is 150
feet tall, the drop is 180 feet.) This drop
was phenomenal and the rest of the ride was a lot of fun, enough to put a big
smile on my face.
Storm
Runner features 3 inversions, including a 135-foot tall cobra loop, heartline
roll and snake dive. (This last is an
element with which I had had no experience.)
I enjoyed all of these, particularly the heartline roll. (I love heartline rolls and zero-g rolls.) Everything happens so fast, and the ride is
so short, that before you know it you’re back at the station. Short or not, it was a very good ride which
exceeded my expectations. 4 out of 5
stars. For more information about rides at
Hersheypark, visit www.hersheypark.com
FAHRENHEIT
Fahrenheit, Hershey Park
This
coaster is remarkable for both the angle of ascent and angle of descent. The 121-foot vertical lift is unlike
anything I had ever experienced. (The
closest I had come was Mystery Mine at Dollywood, where the ascent was indoors
and not as long or steep.) On the way to the top, you are going straight
up and looking right at the sky. I
found this pretty intense. And because
I was sitting in the back of the train, the front had already begun its descent
while I was still vertical. The drop at
a 97-degree angle is one of the steepest on an inverted coaster, at least in
the United States ,
and one of many thrill elements of the ride.
The ride features airtime hills and a total of 6 inversions, most
notable of which are a cobra roll, 2 corkscrews and a Norwegian loop. (Norwegian loops are fairly uncommon.) They were all thoroughly enjoyable and the ride
proved to be very smooth.
The ride
itself is short - just over a minute - as are the trains (I believe that the
park usually runs three), which accommodate 12 riders (6 rows of 2 across) but exciting
enough to be worth the wait. Fahrenheit
is hot although the ride name derives not from the temperature but from the degree of ascent and descent. 4 out of 5 stars. For more information about rides at
Hersheypark, visit www.hersheypark.com
GREAT BEAR
Great Bear, Hersheypark
Now that I’ve
become somewhat acclimated to riding below the track – something which I had
resisted for a long time – I decided to try out this suspended inverted
coaster. It looked as if it might turn
out to be a fun ride. And it has some
historical value, as it was the first coaster of its kind to be erected in Pennsylvania .
The ride
begins with the train ascending the chain-lift hill and entering a short helix
before dropping 120 feet and going up into a 100-foot vertical loop. There
are 4 inversions, the other three being an Immelmann loop, zero-g roll and
corkscrew. I found these all to be very
pleasurable, especially the zero-g roll.
As I had anticipated, Great Bear
was a fun ride – nothing exceptional, but a fun ride nevertheless. (Unfortunately, the layout is such that I was
not able to get a good photograph of the coaster in its entirety.) First photograph courtesy of Coasterimage.com. 3 out of 5 stars. . For more information about rides at
Hersheypark, visit www.hersheypark.com
Tuesday, October 2, 2012
SKYRUSH PHOTO SHOOT
Skyrush Photo Shoot October 1, 2012
When I got
an email from ACE to the effect that Indigo Films was going to be filming
Skyrush for Travel Channel and needed volunteers who were prepared to ride this
coaster over and over, I jumped at the chance to get involved. As many of you know, Travel Channel
televises the programs Extreme Coaster Wars and Insane Coaster Wars. The opportunity to possibly be on TV was too
good to pass up, and even if I don’t make the final cut, I’m happy to have been
selected and to have had the experience.
We all met near the employee entrance to Hersheypark on October 1, 2012 at
8:15am. After some preliminaries, the
project got underway. One of the first
things those who had ridden Skyrush previously were asked to do was vote on the
coaster by computer. Then the camera
crew filmed short interviews with those who had ridden and those who had not,
asking the newbies about their expectations of the ride. Although it was chilly at that time of day, we
were asked to remove our jackets so that this would look like summer.
Once
everything had been set up for the film shoot, we all got to ride over and
over. Initially the crew mounted a
camera behind the first row of Skyrush but later removed it. In any case, I believe that the majority of
rides were shot from the ground and while we did have the opportunity to try
different seats, the crew wanted certain people to remain in the same seat for
several consecutive rides. There was
also a helicopter overhead. The whole
thing was an absolute blast! I can’t
remember the last time I’ve had this much fun.
11 rides on Skyrush in a short time was coaster nirvana except for the
restraint being painful on one of the rides.
This coaster is extremely intense – undoubtedly the most intense one
I’ve ridden – and because of the extreme turns and insane airtime, the restraints
are very tight. I do think that Hersheypark has made some improvements,
as the seat that gave me trouble last June – the front row right wing seat – did
not cause me any trouble during this film shoot.
Indigo Films did an outstanding job – the crew was very professional and at the same time very personable – as did the staff at Hersheypark, who were welcoming, provided refreshments and operated the ride on a day when the park was closed to the public. And I got to meet some fellow members of ACE. It was quite an experience. Thanks to all involved. For more information about rides at Hersheypark, visit www. hersheypark.com
Indigo Films did an outstanding job – the crew was very professional and at the same time very personable – as did the staff at Hersheypark, who were welcoming, provided refreshments and operated the ride on a day when the park was closed to the public. And I got to meet some fellow members of ACE. It was quite an experience. Thanks to all involved. For more information about rides at Hersheypark, visit www. hersheypark.com
Wednesday, September 26, 2012
WILD EAGLE
Wild Eagle, Dollywood
America ’s first wing coaster, Wild Eagle is
a groundbreaker and a must-ride. I had
ridden in wing seats (Skyrush) and other off-the-track seats (Griffon) but a
coaster on which all of the seats are off the track was a novelty. Even the loading area was different, as this
is the first coaster I’ve ridden on which the train is loaded from opposite
sites of the platform. (As you enter the
station, a park employee directs you to go up the steps either right or left.)
Because of the coaster’s design, I expected to
feel a heightened sense of vulnerability and did. The 210-foot lift hill was somewhat
daunting, giving rise to anticipation of what would happen on the other
side. What happens on the other side is
a 135-foot drop remarkable for the sense it gives of free-floating, with
nothing but air beneath the rider. The
train then goes into a 110-foot vertical loop.
If I felt a heightened sense of vulnerability, I also felt a heightened
sense of freedom. There are four inversions
in all, including the vertical loop, zero g-roll, Immelmann loop and corkscrew
– and all of them were awesome.
Travelling through these inversions on a wing coaster was like soaring
through the air. Wild indeed! I also thought that the airtime was good,
especially toward the end of the ride.
Unfortunately, it was difficult to get a good photograph of Wild Eagle,
as it’s built on a mountain or hill or whatever they call it, and the track in
its entirety is not visible from the ground.
Anyway, Wild Eagle proved to be quite a treat. 4 out
of 5 stars. For more information about
rides at Dollywood, visit www.dollywood.com/
THUNDERHEAD
Thunderhead, Dollywood
This coaster
with a twister layout has been repeatedly ranked among the top ten and in
comparing it with the other 6 coasters I’ve ridden on the top ten list, I can
appreciate why. It has all the elements
of a world class woodie, and then some.
The first drop of 100 feet at a sharp right angle was delicious and the rest
of the ride was super. Thunderhead is
full of steeply banked turns – see the overbanked turn in two of the
photographs - and feels faster than the
actual speed of 53mph, thundering into the loading station mid-ride, above the
loading platform. The station
fly-through is a distinctive and fun element for both riders and
spectators. (I would have waved to
those in line but wasn’t sure there was enough clearance to do so without
losing an arm!) Thunderhead provides a
very good ride experience and constitutes an example of a woodie which isn’t
unduly rough or in any way punishing. 4
out of 5 stars. For more information
about rides at Dollywood, visit www.dollywood.com/ First two photographs courtesy of Coasterimage.com
MYSTERY MINE
Mystery Mine, Dollywood
This
coaster is very aptly named because part of the ride is indoors and what
happens inside the mine is indeed a mystery to the uninitiated. Some interesting things happen inside the
mine, such as the train stopping in total darkness. There are odd shapes, eyes seemingly looking at you and cackles. It's pretty weird and eerie but in a fun way. Upon exiting the mine the first time, the
train goes up a lift hill at a 95-degree angle; it really does feel as if
you’re going straight up. Inside the
mine for the second time, riders are treated to another steep ascent and
spectacular effects with flames bursting forth and a sensation of intense heat.
The two inversions - heartline roll and
dive loop - take place outside the mine and are pretty entertaining, especially
the last one. However, the ride on the
whole tends to be a bit on the rough side.
A ride operator suggested holding onto the harness to avoid banging my
head, and this was good advice. One
thing which struck me as unusual about this coaster was the configuration of
the train, which consists of only two rows seating four across. Mystery Mine is a fun and fairly original
ride. 3 ½ out of 5 stars. For more information about rides at
Dollywood, visit www.dollywood.com/
TENNESSEE TORNADO
Tennessee Tornado, Dollywood
Because this coaster is pretty much obscured from view except for the lift hill and a large vertical loop, and I hadn’t researched it beforehand, I had no idea what I was letting myself in for. I just hoped that it wasn’t anything too extreme, and it wasn’t. After the train is dispatched, it goes around a bend, turns right and proceeds up the lift hill. It then drops 128 feet, banking right, on what proved to be a very good airtime hill, before entering a tunnel. The ride features two overbanked turns and 3 inversions – 2 loops and a sidewinder. The 110-foot loop is purportedly the tallest one on an Arrow Dynamics coaster. I thought that Tennessee Tornado was a pretty good coaster and a really fun ride, smoother than anticipated. I'm not certain whether the on-ride cameras are still in place (didn't notice) but as of 2008, Dollywood added video cameras to the first three rows, enabling riders to record their rides and upload them onto YouTube. 3 1/2 out of 5 stars. First photograph courtesy of Coasterimage.com. (Unfortunately, my photographs are overexposed because I had to shoot into the sun through the trees.) For more information about rides at Dollywood, visit www.dollywood.com/
Monday, September 17, 2012
STEEL FORCE
Steel Force, Dorney Park
This
coaster is noteworthy for being the first one on the East Coast to break the
200-foot barrier. Now that it’s 15 years
old and a multitude of other coasters with 200-foot + drops has sprung up, it
no longer seems so remarkable. I had expected
the first drop of 205 feet to be somewhat more exciting than it was; I didn’t
feel the same intensity as I felt on the first drop of Nitro, Apollo’s Chariot
or other coasters of similar height.
However, I think that this was partly because I started out in the front
seat and the train hangs over the drop for what seems like several seconds
before plummeting 205 feet into a tunnel.
The back seat is a different story but I’ll get to that in a bit. Despite my disappointment in the first drop,
I thought that the coaster was well designed with a couple of outstanding
elements. There are some good airtime
hills and the 510-degree helix was wonderful.
After the second hill following the brake run, the train enters another
tunnel and goes over some bunny hills before returning to the station. And on the subject of the station, I was
impressed by the speed and efficiency with which the train was loaded and
dispatched.
As for the back
seat, this is where you want to be to get the maximum ride experience. From the back of the train, the 205-foot drop
and everything else is significantly better.
There is delicious airtime, both floater and ejector. I was getting bounced in my seat and could
even see the lap bar, although locked, actually move up and down on the airtime
hills. (This is the only hypercoaster I
can recall riding on which the lap bar never touches the rider’s body.) This was so much fun!
One other
thing I noticed about Steel Force is that it felt a bit bumpy at the top of
some of the drops, lacking the smoothness I have come to associate with steel
coasters. Still, it’s a good ride and I would
definitely recommend it. 4 out of 5
stars. For more information about rides
at Dorney Park , visit www.dorneypark.com/
TALON
Talon The Grip of Fear, Dorney Park
After Alpengeist, one of my all-time least favourite coasters, I said that I would never again ride an inverted suspended coaster. However, I was feeling adventurous and decided to try Talon, which looked pretty interesting. It was interesting, more than interesting. After the 135-foot lift hill, the train plunges 120 feet, banking right, and goes up into a 98-foot vertical loop. There are four inversions in all, the other three being a zero-g roll, Immelmann loop and corkscrew. I've never had so much being flat on my back! Highlights of the ride include the zero-g roll and very low, steeply banked turn. The latter element was really wild and a first for me. I had an odd perception of being totally disconnected from the train, flying just above the ground. At any rate, I found this ride immensely entertaining. I had just gotten off Hydra the Revenge before getting on Talon and although Hydra has more inversions, I think that Talon is by far the better of the two rides. In fact I would go as far as to say that it's one of the best inverts in existence. 4 1/2 out of 5 stars. For more information about rides at Dorney Park, visit www.dorneypark.com/
After Alpengeist, one of my all-time least favourite coasters, I said that I would never again ride an inverted suspended coaster. However, I was feeling adventurous and decided to try Talon, which looked pretty interesting. It was interesting, more than interesting. After the 135-foot lift hill, the train plunges 120 feet, banking right, and goes up into a 98-foot vertical loop. There are four inversions in all, the other three being a zero-g roll, Immelmann loop and corkscrew. I've never had so much being flat on my back! Highlights of the ride include the zero-g roll and very low, steeply banked turn. The latter element was really wild and a first for me. I had an odd perception of being totally disconnected from the train, flying just above the ground. At any rate, I found this ride immensely entertaining. I had just gotten off Hydra the Revenge before getting on Talon and although Hydra has more inversions, I think that Talon is by far the better of the two rides. In fact I would go as far as to say that it's one of the best inverts in existence. 4 1/2 out of 5 stars. For more information about rides at Dorney Park, visit www.dorneypark.com/
HYDRA THE REVENGE
Hydra The Revenge, Dorney Park
What I found
most intriguing about Hydra the Revenge is that it’s the only coaster I’ve
ridden thus far which features an inversion before the lift hill. After the floor drops out from the loading
area and the train is dispatched, this coaster rolls you over, makes a turn,
climbs 95 feet, drops you 105 feet and sends you into a loop. There are 6 or 7 inversions; there is
apparently some controversy about this, as some claim that riders are inverted
during the dive loop and others claim that they are only sharply banked. I’m not sure about this, even after watching
the video I shot. However many
inversions there are, they were all enjoyable, with the zero g-roll probably
being the best one. It was a fun ride but
nothing exceptional. 3 out of 5
stars. For more information about rides
at Dorney Park , visit www.dorneypark.com/
Monday, September 10, 2012
BIZARRO SIX FLAGS GREAT ADVENTURE
BIZARRO
SIX FLAGS GREAT ADVENTURE
SIX FLAGS GREAT ADVENTURE
I had
always bypassed this coaster on visits to Six Flags Great Adventure because
I 'd never enjoyed going through vertical loops. (That has since changed.) However, finding myself stuck at the park for
10 hours one day, at the suggestion of someone who had been following my blog I
decided to give it a go and am glad I did.
Bizarro, formerly known as Medusa, certainly exceeded my expectations. Just before the ride is dispatched, the floor
drops out from the loading area. The
train then climbs 142 feet, reaches a platform, plunges 132 feet at a right
angle and goes up into a 119-foot vertical loop. This is followed by a dive loop and zero-g roll. Towards the end of the ride, riders go through a cobra roll, which hangs over the entrance to the ride, and interlocking corkscrews.
There is a total of 7 inversions – one more
than on Alpengeist, which I absolutely hated – and all of them proved to be thoroughly enjoyable. I got the feeling that
there was a little something extra on a couple of them and was impressed by how smooth this ride
is. Also worth mentioning is the speed – 61mph.– and special effects. As the train travels through the dive loop, flames shoot up from the ground on both sides of the track. The heat can be felt by not only the riders but by those waiting in line to ride. When I first rode this coaster, it had a Bizarro-themed soundtrack
blasting out of the speakers behind the seats but when I rode it the following year, the sound effects had been removed. With or without sound effects, Bizarro was so much fun that I rode it
repeatedly. 4 out of 5 stars. For more information about rides at Six
Flags Great Adventure, visit www.sixflags.com/greatadventure/
Sunday, September 2, 2012
INTIMIDATOR 305
INTIMIDATOR 305
Kings Dominion
Kings Dominion
I had been
looking forward to riding this Intamin giga coaster and refused to be
intimidated by the size and speed. You
can see Intimidator 305 in the background as you enter the Kings Dominion
parking lot and it strikes a mighty pose.
It also delivers one hell of a punch.
The 300-foot first drop was, as I had anticipated, awesome. Although there are no sizeable drops after
this one – there IS one good airtime hill – there are other elements which make
this ride noteworthy. The most
remarkable aspect of the ride – other than the first drop, of course – is the
number of twists in the track. The sharp
twists in an otherwise flat track were amazing, like nothing I had ever
experienced. Guy in the seat behind me
yelled “Holy shit!” and that pretty much sums it up. It’s quite a ride.
Comparisons
between Initimidator 305 and Millennium Force are inevitable, as they’re the
only 2 coasters with a 300-foot droop at the time that I am writing this, both were built by Intamin and
both use cable lifts. Both coasters have
outstanding features and I can’t say that one is better than the other although I am leaning slightly in favor of Millennium Force because of the scenery (breathtaking view of Lake Erie from the lift hill) and diversity (e.g., overbanked turns and tunnels). I did think that the first drop on
Intimidator was a little more intense, possibly because of the slightly steeper
angle of descent (85 degrees as opposed to 80 degrees). The ride duration, however, is shorter - just over a minute, but it's about as action-packed a minute as you're going to get on any coaster.
There are
two things I didn’t much like about Intimidator: 1) the time from loading to
dispatch struck me as inordinately long; and 2) the harnesses struck me as
cumbersome and probably unnecessary on a coaster with no inversions. When I
rode, there was a definite lag before we heard the recorded “Gentlemen, start
your engines!” and off we went. As for
the harnesses, although they’re soft – unlike those on many coasters – these contraptions
were a pain in the neck to get in and out of with little room for sliding the
head out at the end of the ride.
Despite the
drawbacks mentioned above, I liked Intimidator 305 enough to ride it 7
times. It’s a gem. 5 out of 5 stars. For more
information about rides at Kings Dominion, go to www.kingsdominion.com/
VOLCANO
VOLCANO
Kings Dominion
Kings Dominion
The sign
outside this ride says VOLCANO THE BLAST COASTER and it truly is a blast, in
more ways than one. Never a fan of
suspended coasters, I didn’t expect to like this ride so was pleasantly
surprised; I liked it so much that as soon as I got off, I got right back
on. Once the train is dispatched, it
ascends to a tunnel where there is a pause before the riders are launched from
0 to 70mph. There are four inversions on
the twisted track and they are by far the wildest and most enjoyable I have
ever experienced. They’re startling and
totally unexpected, but startling in a good way. Not at all rough like those on Anaconda; just
a whole lot of fun. I was thinking WHOA,
while laughing my head off.
Particularly noteworthy is the roll out at 155 feet, during which the
train is completely inverted. Everything
on this ride happens so fast that you don’t know whether you’re coming or
going. The second launch comes as a complete surprise and blasts the riders out of the volcano. You suddenly find yourself upside down looking straight up at the sky, and this is quite a moment. If you look around you during the inversions and realize how high up you are, it's almost scary. The ride is short - just over a
minute – but sweet. 4 out of 5 stars. For more information about rides at Kings
Dominion, go to www.kingsdominion.com/
ANACONDA KINGS DOMINION
Anaconda
Kings Dominion
Kings Dominion
This looked
like an interesting ride although I had some reservations about getting on it –
with good reason, as it turns out. Once
harnessed in and having reached the point of no return, I told myself OK, let’s
do it and get it over with. From the
loading station, the train ascends 128 feet and descends 144 feet into a
tunnel, then goes up into a vertical loop followed immediately by a half
corkscrew. These first two inversions were extremely
rough; I banged my elbows and hit my head against the harness several
times. That was enough to spoil the ride, as I don’t
find getting beaten up by a roller coaster to be much fun. Fortunately, the final two inversions were
actually a pleasure, as they were not nearly as rough as the first two. I would
by no means classify this as a high thrill ride and it doesn’t travel at high
speeds but does have some nice elements and is probably a good coaster for its type.
3 out of 5 stars. . For more information about rides at Kings
Dominion, go to www.kingsdominion.com/
THE HURLER KINGS DOMINION
The Hurler
Kings Dominion
This
coaster is fairly unremarkable by today’s standards. It’s a classic woodie with all that that
implies. After ascending an 83-foot lift hill, the train makes a turn before arriving at the first drop. The 80-foot drop is nothing to write
home about and the rest of the ride is about the same, consisting of a banked turn and series of drops most notable for their bumpiness. The maximum speed is only 50mph. I
found it to be a fun ride with some pops of airtime but a rough one. It was rough even in the front row so I can
only imagine how rough it must be in the back.
2 ½ our of 5 stars. For more information about rides at Kings Dominion, go to www.kingsdominion.com/
Saturday, July 14, 2012
MAVERICK
MAVERICK
Maverick, Cedar Point
Maverick, Cedar Point
This is one
of the oddest-looking coasters I have ever seen or ridden. The short, bullet-shaped trains consist of
six rows with a 12 rider capacity, for which reason there are multiple
trains. My first attempt to ride turned
into a disaster. Maverick is a
motor-launched coaster and halfway up the lift hill, the launch system failed,
sending the train back to the lower part of the hill. (Apparently rollbacks on
this coaster have occurred on a number of occasions.) So I sat there on the lift hill, harnessed in, baking in the
hot sun for a good 40 minutes until ride operators were given the go-ahead to
assist riders in getting off the train. (At least we were compensated for the
inconvenience with a no-wait pass for Millennium and Dragster and the
opportunity to get back on Maverick immediately once it was up and
running.)
When I finally did get to ride, it proved to be
an absolutely amazing ride. Wow! First you get launched from 0 to 70mph up the lift hill
and drop 100 feet at a 95-degree angle – and at that angle, you can really feel
the drop. From that point it’s a series
of drops and banked turns (one 92 degrees) with a couple of really cool,
startling but delectable inversions. Deserving of special mention is the twisted horseshoe roll, a combination corkscrew and zero-g roll. (At the time of writing, there are only two coasters in existence with this element.) As the train comes around a right-banked curve, plumes of water shoot up and make a sound almost like a pistol shot although I did not notice this while riding.
There are so many sudden changes of direction at such a relentless pace
that the rider can get a little beaten up - this coaster is definitely somewhat on the rough side - although not to the extent of in any way detracting from the ride experience. The airtime on this coaster is
incredible. And as if all of this
weren’t enough, three quarters of the way through the ride, the train enters a
tunnel, there’s a short brake run and you get launched again! Maverick is by far the wildest coaster I have
ever ridden. 5 out of 5 stars. For more information about rides at Cedar
Point, visit www.cedarpoint.com/
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